Jun 09, 2006, 07:53 AM // 07:53
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#1
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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Title Effects
How about letting our titles do something for us extra? Here's what I mean.
When you get 100% map, just unblur the rest of the error room for us that we missed.
When you get all missions complete, put a badge on our cape collar.
With 10,000 minutes drunk grant us an infinite use and personally customized keg to make the screen different varieties of blurriness. Afterall your bloodstream is probably a beerstream.
With 5,000 chests opened grant us an infinite use and personally customized pick lock to let us open chests without keys but make the items customized to you.
With 5,000 items identified grant us an infinite use and personally customized set of tools to let us identify items without kits but make the items customized to you.
With the final tier of the survival title track let us use a new emote, /die, which will make your character appear to die and lay there until you move like /rock. Only useable in outposts and towns to prevent trickery. In addition you can also do an emote that creates that ball of light at res shrines after you use the /die emote to bring you back up if you don't want to move.
And eventually if there's an end to these titles:
Skill hunter would let us change our secondary from the Hero [H] screen
Kind Of A Big Deal would give us a little minipet dog who eats wheels of cheese and poops in refridgerators. Seriously. That is until you throw a taco out your window at a biker played by Jack Black who kicks your dog off a bridge. Seriously.
friend of the alliance could give us access to the elite missions regardless of which guild controls it.
Gladiator would give you a /win emote which lets you do a special random dance to do on top of opponent's bodies to make your win that much more sweeter. Kind of like Halo's tea bag emote.
Fame/Rank all has it's own emotes already.
I think I got them all. Here's a few ones I was bored and made up. Slap me for putting these in.
Colored Aura for unlocking every skill including elites from a class on a character.
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Jun 09, 2006, 07:55 AM // 07:55
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#2
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Banned
Join Date: Jun 2006
Guild: Aeser Mages [AM]
Profession: W/Mo
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yah wow if this was added on the game would be better! no doubt!!!! i would talk about it all day!!!!***/notsigned
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Jun 09, 2006, 08:08 AM // 08:08
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#3
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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You missed one for Champion.
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Jun 09, 2006, 08:11 AM // 08:11
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#4
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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May as well stick this in here since you recreated the thread:
Quote:
Originally Posted by Opeth11
I actually do like the concept of this idea, but I am not too sure about the impact on the game.
Although you have created some drawbacks with identification and chests, that would take away some gold sinks in the game (we all know a lot of people buy keys.) Customized items? Salvage! Plus, unlimited keys can create designated 'chest testers'.
I like most of the other ideas, such as the map, hero screen, and the /death emote. They have no adhearant effect on the game, and would be quite entertaining.
Perhaps they could implement only some of the features, seeing that some can put imbalancing issues into the game.
/undecided.
edit: I just noticed that this was in the Mesmer forum. I honestly thought I was in Sardelic o.o
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Huzzah! Post count +1!
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Jun 09, 2006, 08:48 AM // 08:48
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#5
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Ascalonian Squire
Join Date: May 2006
Guild: Avalon
Profession: N/Mo
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great idea since that would give me a whole lot more incentive to play the game more!
/signed
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Jun 09, 2006, 09:52 AM // 09:52
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#6
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Academy Page
Join Date: Dec 2005
Guild: The Lord of the guilds
Profession: N/R
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Great idea
/signed
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Jun 09, 2006, 09:53 AM // 09:53
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#7
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Jungle Guide
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
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/signed
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Jun 09, 2006, 09:59 AM // 09:59
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#8
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Academy Page
Join Date: Feb 2006
Guild: Exxxcited French [TriK]
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Great idead
/doublesigned
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Jun 09, 2006, 10:07 AM // 10:07
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#9
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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Im not sure How I feel about this,
The sec profession idea should have been implemented alreday, weve asked to have that in GH for some time now, i dont feel its fair to those who spent 90k on sig caps to only get it.
The /die emote would be funny, I like it
The /win emote for chapions/gladiators should also be for ranked people as well. And should be allowed to use in towns/outposts. Reason for this is seeing the new "in your face" emote might inspire more people to PvP.
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Jun 09, 2006, 10:10 AM // 10:10
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#10
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Krytan Explorer
Join Date: Apr 2005
Guild: Novum Igneus [NI]
Profession: Rt/
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only if the drunkard title gives you free beer.
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Jun 09, 2006, 03:52 PM // 15:52
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#12
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Frost Gate Guardian
Join Date: Mar 2006
Location: Oregon
Guild: Fiery Knights [FK]
Profession: E/
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/signed except for the items and chest one
the titles shouldn't effect gameplay, just give you an emote or shortcut to something. Something that would essentially give you "free" items is way unbalanced
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Jun 09, 2006, 04:48 PM // 16:48
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#13
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Frost Gate Guardian
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/not-signed again
giving you the ablity to open chest/id items/unfog the rest of your map at 100% what ever for free is just not rite. Titles should give u no other affect them just being able to display them, Isn't that prestige enough for you it is for me.
Last edited by Sphinx2k; Jun 09, 2006 at 04:57 PM // 16:57..
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Jun 09, 2006, 06:06 PM // 18:06
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#14
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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I personally don't see any problem in giving people unlimited IDs and Keys because the people have already opened or ided 5,000 times, I think it's not too much to give them this. Besides that, getting both titles is tough. As for the issue on salvaging, you would still be getting same type of items from chests and you don't have any special salvage kits, so getting that upgrade is just as random as getting the junk upgrade. Only difference is you didn't have to buy a key or pay the 2 cents for the ID. And since it's already customized to you, it's not like you can totally get rich off this. Even if you do get a little rich, isn't that some of the fun in achieving the title? So what if I get a title that does nothing but kind of brag, and even then it's not even displayed outside in PVE or PVP...
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Jun 09, 2006, 07:31 PM // 19:31
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#15
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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/signed for all except the items from a chest using the lockpick being forced customized. No way would that one fly, too many complaints.
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Jun 09, 2006, 07:36 PM // 19:36
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#16
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Banned
Join Date: Mar 2006
Guild: :P
Profession: E/Me
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personaly I would rather see npc react to you, or have favor of the gods in some way :P much more useful and cool
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Jun 09, 2006, 07:41 PM // 19:41
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#17
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Wilds Pathfinder
Join Date: Mar 2006
Location: Meadow
Profession: Rt/
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/notsigned
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Jun 10, 2006, 12:27 AM // 00:27
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#18
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Polar Bear Attendant
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/signed only if those lil extras are fun stuff .. not huge ones
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Jun 10, 2006, 01:14 AM // 01:14
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#19
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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omg, that die emote would be awesome!!!
but make the /res emote available at the highest survivor title.... then PvE would have something over HoH^^
/signed
I dont see what the problem is with lockpicking. How many people here farm with one character to give the items to another character?
Actually for the drunken title one, how about the ability to carry a /keg around towns and outposts^^? Optional to turn it on of course. Or you can do a /drunk emote and daze around for a few seconds.
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Jun 10, 2006, 04:50 AM // 04:50
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#20
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Forge Runner
Join Date: Mar 2006
Guild: Aequitas Deis
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/signed
well...... especialy for the "kind of big deal" mini pet
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